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In the Gameplay of ''Stars!'', each player begins the game with a small fleet of starting ships and one planet (or occasionally two, depending on Primary Racial Trait and universe size.) From these beginnings they develop their empire until they come into contact with the races of other players. Players initially send scouts out to scan the planets around their homeworld. These scouts determine the environment and also the mineral concentrations. When a planet with a suitable environment (one that matches the environment settings defined in the race wizard) is found, coloniser ships are constructed and sent to the planet. Additional population and minerals can be shipped to the new colony in freighters. Each new colony will develop its economy by building factories, mines, defenses or eventually a starbase, according to what the player adds to its production queue. Once a starbase has been built, the planet can construct ships. In this way, colonies spread out throughout the galaxy from the homeworld, until the empire's boundaries meet those of another race. == Economy == During the game, each player builds up their economy through development of their planets. The economy of a planet is based on the number of colonists living there, and each 10,000 colonists contributes a certain amount of resources. In addition, the colonists can build factories (which in turn produce more resources) and mines (which produce minerals). The amount of resources produced by each colonist and factory, as well as the cost of building factories and mines, is configurable during the race design phase. In addition to building factories and mines, the resources and minerals can also be used to build planetary defenses, ships and for technology research. No player ever has enough resources and minerals to accomplish all the tasks they need, and so trade-offs are constantly being made. 抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Gameplay of Stars!」の詳細全文を読む スポンサード リンク
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